Monday 2 February 2015

Unit 73 P1 exercise


1.
Instruments:
Acoustic instruments use vibration to produce sound, electric instruments do the same but project the sound through a sound generator.
Sound libraries:
A library of sounds and sound FX that are royalty free.
Sound editing software:
In most sound editing software not only can you edit pre-recorded sounds and record new sounds to edit, you can also create your own sounds within the software.

2.
Diablo 3 – with all boss fights there is a unique sound track that plays all the way through, this adds tension and almost provokes fear. They are themed accordingly to the boss e.g. the Reaper of Souls sound track is dark eerie and mysterious witch is symbolism for the ideology behind death, but they are all very fast passed in parts to give a sense of action this is iconography for fighting games. They are also sound queues for the different attacks and animations of the bosses to give you time to react. https://www.youtube.com/watch?v=33wl876jW-0

Hearthstone – plays sound effects when cards are played, minions are healed and damage is dealt or a louder sound with an “ohh” form a crowd if over 6 damage is done by a single card. This response from the crowd adds to the emersion that you are in a tavern with spectators and you almost feel the blow yourself.

Halo- halo’s sound track uses an intro of angelic choir vocals witch gives a feel of epicness, something bigger than you, something of great importance and adventure. It intrigues you and sucks you in making you want to experience this great story for yourself. The soundtrack begins to break into a faster pace with guitar and drum, still quite simple sounds but give a feeling of action instead.

3.
Copyright- protects the original maker of the music. If you take music that is protected by copyright without permission you will be fined and the media could be taken down.

Royalties- the money paid to the composer for each copy sold, you would have to consider whether the sounds and music you make will be royalty free or if the music you use is. Often, even though a sound or piece of music is royalty free you may be asked to credit the artist.

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